Rules and scoring

Rules and scoring, game by game

Rules for the most played board games, explained simply: what you need to start playing, the setup, how to score with a worked example, and the mistakes that come up every game night. In the app, 900+ games already have a sheet that does the maths.

  • Skyjo

    Players 2 to 8Play time About 30 minutesWinner Lowest total when a player reaches 100 points

  • Flip 7

    Players 3 to 18Play time About 20 minutesWinner Highest total when a player reaches 200 points

  • Azul

    Players 2 to 4Play time About 45 minutesWinner Highest total; on a tie, the most complete horizontal lines

  • Catan

    Players 3 to 4 (5 or 6 with the expansion)Play time About 1.5 hoursWinner First to 10 victory points, on their own turn

  • Carcassonne

    Players 2 to 5 (6 with Inns & Cathedrals)Play time About 45 minutesWinner Highest total; ties share the win

  • Ticket to Ride

    Players 2 to 5Play time About 1 hourWinner Highest total; on a tie, most completed Destination Tickets

  • 7 Wonders

    Players 3 to 7Play time About 30 minutesWinner Highest total; on a tie, the biggest Treasury

  • Wingspan

    Players 1 to 5 (solo against the Automa)Play time About 1 hourWinner Highest total; on a tie, the most unused food

  • 7 Wonders Duel

    Players 2Play time About 30 minutesWinner Military or scientific supremacy, otherwise highest total

  • Skull King

    Players 2 to 8 (with Graybeard for 2)Play time About 30 minutesWinner Most points after 10 rounds; on a tie, one more round

  • Terraforming Mars

    Players 1 to 5Play time About 2 hoursWinner Most points; on a tie, the most MegaCredits

  • Ark Nova

    Players 1 to 4 (solo against the clock)Play time About 2½ hoursWinner Highest final score; on a tie, the most projects supported

  • Trio

    Players 3 to 6 (teams with 4 or 6)Play time About 15 minutesWinner 3 trios (Simple), 2 connected trios (Spicy), or the 7 trio

  • Top Ten

    Players 4 to 9, cooperativePlay time About 30 minutesWinner The whole team, if a unicorn is left after 5 rounds

  • Dixit

    Players 3 to 8Play time About 30 minutesWinner Most points once a player reaches 30; on a tie, a shared win

  • Everdell

    Players 1 to 4 (solo against Rugwort)Play time About 80 minutesWinner Most points; on a tie, the most Events, then resources

  • BANG!

    Players 4 to 7Play time About 40 minutesWinner One side: the Sheriff and Deputies, the Outlaws or the Renegade

  • Concept

    Players 4 to 12Play time About 40 minutesWinner Most points after 12 cards; on a tie, a shared win

  • Root

    Players 2 to 4 (up to 6 with Riverfolk)Play time 60 to 90 minutesWinner First to 30 victory points, or a fulfilled dominance card

  • Sky Team

    Players 2, cooperativePlay time About 20 minutesWinner Both of you, if the plane lands; otherwise, you both lose

  • Skull

    Players 3 to 6Play time About 30 minutesWinner First to 2 successful challenges, or the last player in

  • Great Western Trail

    Players 2 to 4Play time About 2 hoursWinner Most points; on a tie, the victory is shared

  • Dune: Imperium

    Players 1 to 4 (solo against two Rivals)Play time About 2 hoursWinner Most Victory Points; on a tie, the most Spice

  • Dune: Imperium – Uprising

    Players 1 to 4, or 6 in two teamsPlay time About 2 hoursWinner Most Victory Points; on a tie, the most spice

  • Patchwork

    Players 2 (1 with Automa)Play time About 30 minutesWinner Highest score; on a tie, the first to reach the end of the time board

  • The Crew: The Quest for Planet Nine

    Players 2 to 5, cooperative (with 2, plus JARVIS)Play time About 20 minutesWinner The whole crew, when every task is completed

  • Harmonies

    Players 1 to 4Play time About 30 minutesWinner Highest total; on a tie, the most Animal cubes placed

  • Star Realms

    Players 2 per box; 1 to 4 with FrontiersPlay time About 20 minutesWinner The first to reduce the opponent’s Authority to zero

  • Agricola

    Players 1 to 4Play time About 30 minutes per playerWinner Most points; on a tie, the most building resources

  • Insider

    Players 4 to 8Play time About 15 minutesWinner The Master and the Commons if they unmask the Insider; otherwise the Insider

  • Spirit Island

    Players 1 to 4, cooperativePlay time 90 to 120 minutesWinner The whole team, by driving off the Invaders; or everyone loses

  • Heat: Pedal to the Metal

    Players 1 to 6 (solo against the Legends)Play time About 1 hourWinner The first car across the finish line

  • Splendor

    Players 2 to 4Play time About 30 minutesWinner Most prestige; on a tie, the fewest cards purchased

  • Faraway

    Players 2 to 6Play time About 20 minutesWinner Most fame; on a tie, the lowest-numbered Region

  • Cascadia

    Players 1 to 4 (up to 6 with Landmarks)Play time About 45 minutesWinner Highest total; on a tie, the most Nature Tokens

  • Kingdomino

    Players 2 to 4 (5 with Age of Giants)Play time About 15 minutesWinner Most points; tie: biggest territory, then Crowns

  • Concordia

    Players 2 to 5Play time About 100 minutesWinner Most points; on a tie, the Praefectus Magnus card decides

  • Dominion

    Players 2 to 4Play time About 30 minutesWinner Most victory points; on a tie, fewer turns

  • Just One

    Players 3 to 7, cooperativePlay time About 20 minutesWinner The whole team, scoring 0 to 13 cards

  • Love Letter

    Players 2 to 6Play time About 20 minutesWinner First to collect enough favor tokens (6, 5, 4 or 3 by player count)

  • Sea Salt & Paper

    Players 2 to 4Play time About 30 minutesWinner Most points once someone reaches the target; or 4 Mermaids laid down

  • Jaipur

    Players 2Play time About 30 minutesWinner The first to two Seals of Excellence

  • The Gang

    Players 3 to 6, cooperative (up to 10 with More Players)Play time About 20 minutesWinner The whole gang, with 3 vaults before 3 alarms

  • Pixies

    Players 2 to 5 (up to 6 with Flower Power)Play time About 30 minutesWinner Highest total after 3 rounds; ties share the victory

  • Zenith

    Players 2, or 4 in two teamsPlay time About 35 minutesWinner 3 discs from one planet, 4 from different planets or 5 in all

  • Take 5

    Players 2 to 10Play time About 45 minutesWinner Fewest bullheads; ties share the victory

  • Abyss

    Players 2 to 4Play time About 45 minutesWinner Most Influence Points; on a tie, the most Pearls

  • Five Tribes

    Players 2 to 4 (5 with Whims of the Sultan)Play time 40 to 80 minutesWinner Most points; on a tie, shared victory

  • Akropolis

    Players 1 to 4 (solo against the Illustrious Architect)Play time About 30 minutesWinner Highest total; on a tie, the most Stones

  • Odin

    Players 2 to 6Play time About 15 minutesWinner Lowest total when a player reaches 15; ties share the victory

  • Living Forest

    Players 2 to 4Play time About 40 minutesWinner The first to 12 different Trees, 12 Fires or 12 Sacred Flowers

  • Lords of Waterdeep

    Players 2 to 5Play time About 90 minutesWinner Most points; on a tie, the most gold

  • Small World

    Players 2 to 5Play time 40 to 80 minutesWinner Most Victory coins after the last turn

  • The Lord of the Rings: Duel for Middle-earth

    Players 2Play time About 30 minutesWinner Ring quest, 6 Races or 7 regions; otherwise, the most regions

  • Scythe

    Players 1 to 5 (7 with Invaders from Afar)Play time About 115 minutesWinner Most coins; ties broken by units, then power

  • Pandemic

    Players 2 to 4, cooperativePlay time About 45 minutesWinner The whole team, with all 4 cures; or everyone loses

  • Forest Shuffle

    Players 2 to 5Play time About 1 hourWinner Most points; on a tie, shared victory

  • SETI: Search for Extraterrestrial Intelligence

    Players 1 to 4Play time About 40 minutes per playerWinner Most victory points; ties are shared

  • Citadels

    Players 2 to 8Play time About 1 hourWinner Most points; on a tie, the highest rank revealed in the last round

  • Tag Team

    Players 2Play time About 15 minutesWinner The first to Knock Out an opposing Fighter; draws are possible

  • Hero Realms

    Players 2 to 4Play time About 20 minutesWinner The last player standing

  • Behind

    Players From 1, ideally 2, cooperativePlay time 45 to 90 minutes per sceneWinner The whole table, if the picture on the back is right

  • King of Tokyo

    Players 2 to 6Play time About 30 minutesWinner First to 20 Victory Points, or last Monster standing

  • Smash Up

    Players 2 to 4Play time About 45 minutesWinner Most Victory Points once a player reaches 15

  • Zombicide: Black Plague

    Players 1 to 6, cooperative (6 Survivors in a standard game)Play time About 2 hoursWinner The whole team, if the quest’s objectives are met

  • Castle Combo

    Players 2 to 5Play time About 25 minutesWinner Most points; on a tie, the most leftover Gold

  • Paleo

    Players 1 to 4, cooperativePlay time About 1 hourWinner The whole tribe, at 5 Victory tokens before 5 Skulls

  • Splendor Duel

    Players 2Play time About 30 minutesWinner First to 20 Prestige points, 10 Crowns or 10 points in one color

  • Clank!: Catacombs

    Players 2 to 4Play time About 90 minutesWinner Most points among thieves with an Artifact; on a tie, the most valuable Artifact

  • Bomb Busters

    Players 2 to 5, cooperativePlay time About 30 minutesWinner The whole team, if the bomb is defused

  • Mysterium

    Players 3 to 7, cooperativePlay time About 42 minutesWinner The whole table, if the psychics find the culprit

  • Blood Rage

    Players 2 to 4Play time About 90 minutesWinner The clan with the most Glory

  • Lost Ruins of Arnak

    Players 1 to 4 (solo against a rival expedition)Play time About 2 hoursWinner Most points; on a tie, the first to reach the Lost Temple

  • Magical Athlete

    Players 2 to 6Play time About 30 minutesWinner Highest total after 4 races; ties share the victory

  • Hanabi

    Players 2 to 5, cooperativePlay time About 25 minutesWinner The whole table: a score from 0 to 25, lost at the 3rd red token

  • Lost Cities

    Players 2Play time About 30 minutesWinner Most points; on a tie, the youngest

  • Codenames

    Players 2 to 8 (two teams from 4)Play time About 15 minutesWinner The first team to get all its words guessed; the assassin loses

  • Take Time

    Players 2 to 4, cooperativePlay time About 30 minutesWinner The whole group, if the test is passed

  • Time Bomb

    Players 4 to 8, in two teamsPlay time About 20 minutesWinner Sherlock if all Defusing Wires are found; otherwise, Moriarty

  • Shards of Infinity

    Players 2 to 4Play time About 30 minutesWinner Last one standing, or the Infinity Shard at 30 mastery

  • Toy Battle

    Players 2Play time About 15 minutesWinner Enemy H.Q. captured or Medals objective reached

  • Pili Pili

    Players 2 to 8Play time About 20 minutesWinner Fewest Pilis once a player reaches 7

  • The Castles of Burgundy

    Players 1 to 4Play time About 90 minutesWinner Most points; on a tie, the most empty spaces in your duchy

  • Quacks

    Players 2 to 4Play time About 45 minutesWinner Most points; on a tie, the fullest pot in the last turn

  • Slide

    Players 2 to 6Play time About 15 minutesWinner Fewest points; on a tie, fewest cards left

  • Agent Avenue

    Players 2, or 3 to 4 in teamsPlay time 10 to 20 minutesWinner The first to catch the opposing spy

  • Disney Villainous

    Players 2 to 6Play time About 20 minutes per playerWinner The first to achieve their Villain’s Objective

  • Schotten Totten

    Players 2Play time About 20 minutesWinner First to 3 adjacent Stones or 5 Stones

  • Clank!: A Deck-Building Adventure

    Players 2 to 4Play time About 60 minutesWinner Most points among thieves who escaped or were rescued; on a tie, the most valuable Artifact

  • Point Salad

    Players 2 to 6Play time About 20 minutesWinner Highest total; on a tie, the player who played last

  • Symbiosis

    Players 2 to 4Play time About 15 minutesWinner The highest-scoring pond; on a tie, shared victory

  • Paladins of the West Kingdom

    Players 1 to 4 (solo against an AI)Play time About 2 hoursWinner Most points; on a tie, the most points from King’s Orders, then the least Suspicion

  • Aeon’s End

    Players 1 to 4, cooperativePlay time About 1 hourWinner The whole team, if the nemesis is defeated; otherwise, the nemesis

  • Oriflamme

    Players 3 to 5Play time About 20 minutesWinner Most Influence; on a tie, the most cards in the Queue

  • Architects of the West Kingdom

    Players 1 to 5 (solo against an automated architect)Play time About 80 minutesWinner Most points; on a tie, the most Virtue, then the most Silver

  • The Werewolves of Miller’s Hollow

    Players 8 to 18, plus a moderatorPlay time About 30 minutesWinner One team: the Villagers or the Werewolves

  • The Vale of Eternity

    Players 2 to 4Play time About 40 minutesWinner Most points; on a tie, the most summoned cards

  • dnup

    Players 2 to 5Play time About 15 minutesWinner First to 4 points

  • Duel for Cardia

    Players 2Play time About 15 minutesWinner The first to 5 signets at the end of a round, or by an ability

  • District Noir

    Players 2Play time About 15 minutesWinner Highest total after 4 rounds, or all 3 City cards instantly

  • Unmatched: Battle of Legends, Volume One

    Players 2, or 3 to 4 in teamsPlay time About 30 minutesWinner The first to reduce the opposing hero’s health to zero

  • Radlands

    Players 2Play time About 40 minutesWinner First to destroy all three opposing camps

  • Viticulture Essential Edition

    Players 1 to 6Play time 45 to 90 minutesWinner Most victory points, at the end of the year someone reaches 20

  • Mindbug: First Contact

    Players 2 (4 in teams with Tag Team)Play time About 20 minutesWinner The first to reduce the opponent’s life to zero

  • Crack List

    Players 2 to 8Play time About 30 minutesWinner First to 3 round wins

  • Courtisans

    Players 2 to 5 (6 with Diplomats and Confidants)Play time About 20 minutesWinner Most points; on a tie, shared victory

  • Omens

    Players 4 to 6, in teamsPlay time About 30 minutesWinner The first team to win 2 rounds

  • FlipToons

    Players 1 to 4 (solo against the Toon deck)Play time About 20 minutesWinner Most fame at the Final Flip; on a tie, a new flip

  • Viscounts of the West Kingdom

    Players 1 to 4 (solo against an AI)Play time About 90 minutesWinner Most points; on a tie, the most Silver and resources

  • Raiders of the North Sea

    Players 2 to 4Play time About 80 minutesWinner Most points; on a tie, furthest along the Valkyrie track, then the Armoury track

  • Hula-Hoo!

    Players 2 to 6Play time About 15 minutesWinner First to 77 points or more

  • Libertalia: Winds of Galecrest

    Players 1 to 6 (solo against the Automa)Play time About 1 hourWinner The richest after 3 Voyages; on a tie, the best Reputation

  • UNO

    Players 2 to 10Play time About 30 minutesWinner First to empty their hand; with scoring, first to 500

  • Monopoly

    Players 2 to 6Play time One to three hoursWinner The last player who hasn’t gone bankrupt

  • Scrabble

    Players 2 to 4Play time About 90 minutesWinner Highest score, after tiles left

  • Clue

    Players 2 to 6Play time About 45 minutesWinner The first correct accusation: culprit, weapon and room

  • Spot it!

    Players 2 to 8Play time About 15 minutesWinner Whoever wins the most mini-games

  • Trivial Pursuit

    Players 2 to 6, or teamsPlay time About 1 hourWinner The first to collect six wedges and answer their final question correctly

  • Time’s Up!

    Players 4 to 12, in teamsPlay time About 40 minutesWinner The team that guessed the most cards over three rounds

  • Jungle Speed

    Players 2 to 10Play time About 10 minutesWinner The first player with no cards left

  • Decrypto

    Players 3 to 8 (two teams from 4)Play time About 30 minutesWinner The first team with 2 Interceptions; 2 Miscommunications lose

  • Wavelength

    Players 2 to 12 (cooperative with 2 or 3)Play time 30 to 45 minutesWinner The team with the most points once one reaches 10

  • Santorini

    Players 2 to 4 (teams with 4)Play time About 20 minutesWinner The first to move up onto a third level

  • The Quest for El Dorado

    Players 2 to 4Play time About 1 hourWinner The first to the gate to El Dorado, with blockades breaking ties

  • Brass: Birmingham

    Players 2 to 4Play time 1 to 2 hoursWinner Most victory points after the Rail Era

  • Cyclades: Legendary Edition

    Players 2 to 6 (teams with 6)Play time About 90 minutesWinner The first to control 3 Metropolises at the end of a Cycle

  • Race for the Galaxy

    Players 2 to 4 (up to 6 with expansions)Play time 30 to 60 minutesWinner The most victory points

  • Maracaibo

    Players 1 to 4Play time About 2 hoursWinner Most victory points after the fourth round

  • Challengers!

    Players 1 to 8Play time About 45 minutesWinner The winner of the Final; with two players, the most Fans

  • Grand Austria Hotel

    Players 2 to 4Play time 1 to 2 hoursWinner Most points; tie: most leftovers

  • Rising Sun

    Players 3 to 5, up to 6 with Dynasty InvasionPlay time About 2 hoursWinner The clan with the most Victory Points after Winter

  • Sleeping Gods

    Players 1 to 4, cooperativePlay time A 10 to 20 hour campaign, over several sessionsWinner The whole crew, with a final campaign score

  • Arcs

    Players 2 to 4Play time About 30 minutes per playerWinner The most Power, once a player reaches the threshold or after chapter 5

  • Marvel United

    Players 1 to 4, cooperativePlay time About 40 minutesWinner The whole team if the Villain is defeated; otherwise everyone loses

  • 2 Pommes 3 Pains

    Players 2 to 6Play time About 15 minutesWinner Fewest cards picked up; ties shared

  • Pirates of Maracaibo

    Players 1 to 4Play time About 25 minutes per playerWinner Most points; tie: most buried Treasure

  • Eternal Decks

    Players 1 to 4, cooperativePlay time 30 to 40 minutesWinner The whole team with 4 Stars; otherwise everyone loses

  • DJ Set

    Players 3 to 16, in teamsPlay time About 20 minutesWinner The first team to win 2 sets

  • For a Crown

    Players 3 to 5Play time 30 to 45 minutesWinner Most Rubies; on a tie, the most influential family

  • Terra Mystica

    Players 2 to 5Play time 1 to 2.5 hoursWinner Most Victory points after six rounds

  • Tzolk’in: The Mayan Calendar

    Players 2 to 4 (5 with the expansion)Play time About 90 minutesWinner Most points; on a tie, most workers on the gears

  • Orléans

    Players 2 to 5Play time About 90 minutesWinner Most points after 18 rounds

  • Hanamikoji

    Players 2Play time About 15 minutesWinner The first to 4 Geisha or 11 Charm Points

  • So Clover!

    Players 3 to 6, cooperativePlay time About 30 minutesWinner The whole team, trying to beat its high score

  • A Feast for Odin

    Players 1 to 4Play time 30 to 120 minutesWinner The possessions worth the most points

  • Mage Knight: Ultimate Edition

    Players 1 to 5, by scenarioPlay time 1 to 4 hoursWinner Most Fame, usually

  • Blood on the Clocktower

    Players 5 to 20, plus a StorytellerPlay time 30 to 120 minutesWinner One team: good if the Demon dies, evil with two players alive

  • Ankh: Gods of Egypt

    Players 2 to 5Play time About 90 minutesWinner Top of the Devotion track, or most Devotion at the end

  • Tapestry

    Players 1 to 5 (solo against the Automa)Play time 90 to 120 minutesWinner Most victory points; on a tie, the tallest landmark

  • Anachrony

    Players 1 to 4 (solo against the Chronobot)Play time Up to 2 hoursWinner Most points; on a tie, the most Water, then Resources

  • Hansa Teutonica

    Players 2 to 5Play time About 90 minutesWinner Most prestige points; on a tie, the least developed Actions ability

  • Darwin’s Journey

    Players 1 to 4Play time About 2 hoursWinner Most victory points after the fifth round

  • Pax Pamir: Second Edition

    Players 1 to 5, solo against WakhanPlay time 45 minutes to 2 hoursWinner A four-point lead after a Dominance Check, otherwise the most points after the fourth

  • Obsession

    Players 1 to 4Play time About 90 minutesWinner Most points; tie: Fairchild, then reputation

  • Vindication

    Players 2 to 5Play time 15 to 30 minutes per playerWinner The most honor after the final round

  • Hegemony

    Players 1 to 4 (solo with the Automas)Play time 90 minutes to 3 hoursWinner The most Victory Points after five rounds

  • Hadrian’s Wall

    Players 1 to 6Play time 30 to 60 minutesWinner Most points after the sixth Year

  • Wayfarers of the South Tigris

    Players 1 to 4 (solo against an AI)Play time 60 to 90 minutesWinner Most points; on a tie, the most Black, then Yellow, then Blue Influence

  • Orapa Mine

    Players 2 to 5Play time 20 to 30 minutesWinner The first to find every gemstone

  • Puerto Rico

    Players 2 to 5Play time 90 to 150 minutesWinner Most victory points; on a tie, most doubloons and goods

  • Arkham Horror: The Card Game

    Players 1 to 4, cooperativePlay time About 2 hours per scenarioWinner The whole team, if the investigation leads to a favorable resolution; otherwise everyone loses

  • Arkham Horror Third Edition

    Players 1 to 6, cooperativePlay time 2 to 3 hoursWinner The whole team, when a codex card says so; or everyone loses

  • Twilight Imperium: Fourth Edition

    Players 3 to 6 (up to 8 with Prophecy of Kings)Play time 4 to 8 hoursWinner First to 10 victory points (14 in a long game)

  • Star Wars: Rebellion

    Players 2 to 4, in two factionsPlay time 3 to 4 hoursWinner One faction: the Empire if it conquers the Rebel base, the Rebels when reputation meets time

  • War of the Ring: Second Edition

    Players 2 to 4, in two sidesPlay time 150 to 180 minutesWinner One side: Ring destroyed or 4 Victory points for the Free Peoples; 12 Corruption or 10 points for the Shadow

  • Calico

    Players 1 to 4Play time 30 to 45 minutesWinner Highest total; on a tie, most cats, then most buttons

  • The Isle of Cats

    Players 1 to 4 (up to 6 with Late Arrivals)Play time 60 to 90 minutesWinner Highest total; on a tie, the most fish

  • Wyrmspan

    Players 1 to 5 (solo against the Automa)Play time About 90 minutesWinner Most victory points; on a tie, the most visible dragons

  • Gaia Project

    Players 1 to 4 (solo against the Automa)Play time 60 to 150 minutesWinner Most victory points; on a tie, a shared victory

  • Twilight Struggle

    Players 2Play time 2 to 3 hoursWinner 20 points, Control of Europe, or an opponent who starts nuclear war; otherwise, final scoring

  • Kemet

    Players 2 to 5Play time 90 to 120 minutesWinner Most points at the Dawn after a player reaches 9

  • The White Castle

    Players 1 to 4 (solo against the Tokugawa Clan)Play time About 80 minutesWinner Most Clan Points; on a tie, the player higher in turn order

  • Underwater Cities

    Players 1 to 4Play time 80 to 150 minutesWinner Most points after the tenth round

  • Inis

    Players 2 to 4 (5 with Seasons of Inis)Play time About 90 minutesWinner The Pretender who meets the most of the 3 victory conditions

  • Meadow

    Players 1 to 4Play time 60 to 90 minutesWinner Highest total; on a tie, the most discovery cards

  • Lisboa

    Players 1 to 4Play time About 30 minutes per playerWinner Most wigs after two Periods

  • Arboretum

    Players 2 to 4Play time About 30 minutesWinner Highest total; on a tie, the most colors in the arboretum

  • Finspan

    Players 1 to 5 (solo against the Nautoma)Play time 45 to 60 minutesWinner Most points; on a tie, the most fish cards in hand

  • Rebirth

    Players 2 to 4Play time About 60 minutesWinner Highest total; on a tie, control of Edinburgh or Blarney Castle

  • Beer & Bread

    Players 2Play time 30 to 45 minutesWinner Highest final score, which is the lower of your beer and bread totals

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