Cascadia rules: how to play and how to score
Reviewed on 13 October 2026 against the publisher’s rulebook. How we check
Cascadia plays 1 to 4 players (up to 6 with Landmarks), over 20 turns each: you build your own corner of nature, tile by tile, and fill it with wildlife. Here are the essential rules, setup and final scoring, based on the official rulebook.
- Players
- 1 to 4 (up to 6 with Landmarks)
- Play time
- About 45 minutes
- Winner
- Highest total; on a tie, the most Nature Tokens
Cascadia quick rules
- The goal
- Everyone builds their own environment, made of Habitat Tiles where wildlife live. Each turn, you add one Habitat Tile and one Wildlife Token. You score for your animals, following five Wildlife Scoring Cards that change from game to game, and for your largest habitat corridors. Everyone takes twenty turns, and the most points wins.
- Choosing a combination
- In the center, four combinations each pair a Habitat Tile with a Wildlife Token, and you take a whole combination. If all four tokens are the same species, they’re all replaced. If three match, you may, once per turn, wipe those three and draw three new ones: that’s the overpopulation rule.
- Placing the tile and the token
- Place them in any order. The tile must touch at least one tile already placed; matching habitats isn’t required, but that’s how your corridors grow. The token goes onto an open tile showing its species, one per tile; otherwise, it goes back in the bag. Then the combinations are refilled.
- Nature Tokens
- Placing the matching token on a Keystone Tile earns you a Nature Token. Before choosing your combination, you can spend one to take any tile with any token, or to replace as many Wildlife Tokens as you like. Each Nature Token you have left at the end is worth one point.
- Wildlife
- Each species scores its own way, following its card. With the A cards, recommended for your first game: bears in separate pairs, elk in straight lines, salmon in runs, hawks on their own, and foxes by the number of different species around them. Read all five cards before you start.
- End of game and scoring
- The game ends when the stacks can no longer refill the combinations: everyone has taken twenty turns. Score your five species, then 1 point per tile in your largest corridor of each of the five habitats. The largest corridor of each habitat earns a majority bonus, and each leftover Nature Token is worth one point. On a tie, the most Nature Tokens wins.
- Beginner pitfalls
- A Wildlife Token only goes on a tile showing its species: keep open tiles for the animals you’re hoping for, because a token you can’t place is lost. Don’t bet everything on wildlife: corridors and their bonuses count a lot. Save a Nature Token or two for the end, and remember a placed tile never moves.
- With Landmarks
- You can play with up to six, and everyone starts with an extra Keystone Tile. When you place the fifth tile of a corridor, or beyond, you can put a Landmark Token of that habitat on it and choose a Landmark Scoring Card, which gives points or a bonus at the end. Only one Landmark Token per habitat, and its tile can no longer hold an animal.
How to score Cascadia
- Bears, Elk, Salmon, Hawks, Foxes
- One line per species: the points for your animals, according to this game’s Wildlife Scoring Card.
- Mountains, Forests, Prairies, Wetlands, Rivers
- One line per habitat: 1 point per tile in your largest corridor of that habitat.
- Corridor majorities
- For each of the 5 habitats. With 3 or 4 players: 3 points for the largest corridor, 1 for the second largest; if two players tie for largest, 2 points each; if three or four tie, 1 each, and nothing for the next largest; ties for second largest score nothing. With 2 players: 2 points, or 1 each if tied. Solo: 2 points for each habitat with a corridor of 7 tiles or more.
- Unused Nature Tokens
- 1 point per unused Nature Token. They also break ties.
- Landmarks (expansion)
- The points from your Landmark Scoring Cards. A card that enlarges a corridor is counted in that habitat’s line.
Worked example
Emma: bears 11, elk 9, salmon 10, hawks 8, foxes 7, so 45 for wildlife; corridors of 5, 7, 4, 3 and 6 tiles, so 25; two majorities and one second place (3 + 3 + 1 = 7); 2 Nature Tokens: 45 + 25 + 7 + 2 = 79 points.
Common mistakes
- Adding up all your corridors of one habitat: only the largest counts.
- Using the wrong majority scale: it depends on the player count, and ties change it.
- Forgetting unused Nature Tokens: 1 point each, and they break ties.
- Scoring wildlife with last game’s cards: the Wildlife Scoring Cards change from game to game.
How to set up Cascadia
Setup takes about 5 minutes. For solo, set up as for 2 players; add the Landmarks steps if you play with the expansion.
Tiles and tokens
- Place all Wildlife Tokens in the cloth bag and shake them well.
- With Landmarks: mix the expansion’s Habitat Tiles and Wildlife Tokens in with those of the base game.The expansion’s Wildlife Scoring Cards E, F and G can also join the base game’s. With these components, you can play with 5 or 6.
- Randomly select 20 Habitat Tiles per player, plus 3, without looking, and put the others back in the box.43 tiles solo and with 2 players, 63 with 3 players, 83 with 4 players.
- With the Landmarks module, keep one more Habitat Tile per player.44 tiles solo, 45 with 2 players, 66 with 3, 87 with 4, 108 with 5 and 129 with 6. Without the Landmarks module: 103 tiles with 5 players, 123 with 6.
- Shuffle these tiles and stack them face down, in one or more stacks, within everyone’s reach.Solo, place the stacks on the left side of the play area.
- Place the Nature Tokens in a supply within everyone’s reach.
The cards
- Randomly select 1 Wildlife Scoring Card for each of the 5 species, and place them in plain view.First game: take the 5 cards with an A in the bottom right corner. Family or Intermediate Variant: use only that variant’s card.
- With Landmarks: shuffle each of the 5 Landmark Scoring Card decks and flip over as many cards from each deck as there are players.One deck per habitat: forests, prairies, mountains, rivers, wetlands. Solo, flip over 2 cards from each deck.
- With Landmarks: place as many Landmark Tokens of each type as there are players near the cards of the same habitat.
Each player
- With several players, choose the first player.Play goes clockwise. The official rule: the player who most recently saw one of the game’s species goes first.
- Each player gets 1 random Starter Habitat Tile and places it face up in front of them.Put the extra Starter Habitat Tiles back in the box.
- With Landmarks: flip over tiles from the stacks until as many Keystone Tiles as there are players are revealed.Then reshuffle the other revealed tiles back into the stacks. Solo, simply take the first Keystone Tile you flip over.
- With Landmarks, with several players: starting with the last player, each player picks one of these Keystone Tiles and adds it to their environment.Players pick counterclockwise. The tile can go anywhere, as long as the placement is legal.
The display
- Reveal 4 Habitat Tiles from the stacks and line them up face up in the center of the table.
- Draw 4 Wildlife Tokens from the bag and pair them, in order, with the 4 tiles: you get 4 combinations of one tile and one token.
Frequently asked questions
How many turns are there in Cascadia?
Each player takes 20 turns. The stacks hold 20 tiles per player, plus 3: the game ends when they can no longer refill the combinations.
Can you put two animals on the same tile in Cascadia?
No. A tile never holds more than one Wildlife Token, and only of a species it shows.
How much is the majority bonus in Cascadia?
With 3 or 4 players, 3 points for the largest corridor of each habitat and 1 for the second. With 2 players, 2 points. Solo, 2 points for each habitat of 7 tiles or more.
Ludingo’s Cascadia sheet was last reviewed on 13 October 2026, based on: luckyduckgames.com 1, luckyduckgames.com 2, alderac.com, luckyduckgames.com 3, BoardGameGeek.